Minggu, 26 Juni 2011

Candillac Dinosaur (Mustapha)

Review

by Anthony Baize
What do you get when you take two seemingly unrelated items, put them in a comic book, and then base a video game on it? Why, Cadillacs and Dinosaurs, of course.

Cadillacs and Dinosaurs is basically a Final Fight clone with characters inserted from a briefly popular early 1990s comic book and cartoon show. With the exception of characters using guns Cadillacs and Dinosaurs plays exactly like Final Fight. In Cadillacs and Dinosaurs, there are many of the same stock character bad people from the Final Fight series and even an appearance by a creature who looks suspiciously like Blanka from the Street Fighter II series.

The graphics scheme in Cadillacs and Dinosaurs is similar to many Capcom scrolling fighters. The heroes travel through decayed urban settings, swamps, jungles and deserts, just like good heroes should. Cadillacs and Dinosaurs borrows heavily from Final Fight as all of the heroes are musclebound mesomorphs and many of the bad guys are flabby hillbillies. The dinosaurs add some spice to the scenery, and they are really the only unique part of the game.

The soundscape in Cadillacs and Dinosaurs is the same as the soundscape of many other scrolling fighters, again with the possible exception of dinosaur noises that are typically absent in video games of this era. (Games in the Jurassic Park series are excluded from this statement, of course.) There is a hint of music to keep players interested, and the bone- crunching effects do their jobs.

The action in Cadillacs and Dinosaurs is a direct port of Final Fight's game play. The two-button scheme basically boils all movement down to punch, kick or jump. Pressing both buttons simultaneously unleashes each character's energy-reducing "panic attack," none of which are too impressive.

The main characters from the comic book version of Cadillacs and Dinosaurs make it into the game, and each has his or her own personality but basically the same repertoire of moves. One key difference between Cadillacs and Dinosaurs and other scrolling fighters is the ability to choose a strong female character with Hannah. She kicks just as much butt as Jack, Mustapha and Mess, and breaks the stereotypical "damsel in distress" theme many side-scrollers employ.

One portion of the action I didn't particularly understand was the interaction with dinosaurs. Typically, an enemy character would hit the lizard until it became enraged and then attacked. The game's heroes, in turn, would have to hit the dinosaur several times to calm it down and send it on its way. Huh? As I am not a fan of the comic book, I am not sure if beating dinosaurs is the way the heroes typically calm them down. Who knows?

Multiplayer games are usually a bit more fun than solo efforts, but a single player can usually advance far into the game on a single set of credits. Players who choose to team up should be aware that your partners can hit and shoot you. Unlike other team-up games, you are not immune to your teammates' attacks.

Overall, Cadillacs and Dinosaurs is a good side-scrolling game like many other good side- scrolling games. Capcom designed it to appeal to a niche market, much like other Capcom fighters like Willow and Punisher. If you like the comics, you will like the game.

Screenshoots :


DOWNLOAD LINK :

http://www.indowebster.com/Cadilac_and_Dinosaur_Mustapha.html


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